
Late game the production efficiency is far more useful.Īllows nations in difficult starting positions to secure alliances. Useful when you anticipate that you will need to raise stability soon. It is equivalent to 75 ADM points very 20 years (It costs 75 ADM points to reduce inflation by 2) However, +0.10 is too low to make a difference. Master of Mint: Yearly inflation reduction +0.10 If stacked with other unrest modifiers it can be worth it. The -2% alone is rarely enough to prevent them outright. Usually you want to either outright avoid revolts, or have them happen as fast as possible and deal with them. Late game though, you want to look for this guy as the production efficiency will skyrocket your income. Would be bottom of the list in the early game. Natural Scientist: Production efficiency +10% The missionary strength he provides is very powerful, especially early in the game when you haven’t raised it through decisions. Only administrative advisor that you need to actively seek during certain stages of the game.
